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					The Outland Arts mission statement 
					
					We at Outland 
					Arts love what we do and have been role-playing gamers for 
					decades, and among these, several are professional or 
					emerging artists, writers, and graphic designers, with each 
					and every partner being very interested in both Fantasy and 
					post-apocalyptic or near future settings. The core members, 
					and their own spouses and friends, have been playing The 
					Mutant Epoch for over a decade, using various incarnations 
					of the game mechanic.  
					
					            Our 
					mission was to make this setting and rules system 
					into a well edited, lavishly illustrated, extensively 
					supported and heavily play tested role-playing game, and to 
					expand from the game into comics, art books, posters and 
					prints as well as full length fiction. Almost 
					without fail, we are all fans of futuristic books and 
					movies, such as The Terminator, Blade runner, Aliens, 
					Predator, Star Wars, Battlestar Galactica, Babylon Five, or 
					computer games such as Halo, Call of Duty, Fall Out, Mech Warrior, Doom and others, as well as comics and graphic novels, especially 
					those in the illustrated adult graphic stories found in Heavy 
					Metal Magazine. Many of us, such as myself, are equally keen 
					on historic and fantasy material, specifically movies like 
					The Lord of the Rings, Willow, Troy, Conan, King Arthur, and 
					the Kingdom of Heaven to mention only a few, and have all 
					been fans of the Conan comics, and been players and GMs for 
					dozens of other role-playing game systems.  
					
					            Why 
					did we decide to produce a post apocalyptic game instead of 
					a fantasy or science fiction game? Actually, we do have a 
					fantasy setting and Hub Rules book on the backburner which 
					our core group played for many years, but in our early 
					meetings decided against trying to compete with the 
					massively popular Dungeons & Dragons 
					TM, 
					nor did we feel comfortable with the d20 rules and the 
					licensing issues. I suppose one aspect of our mission is to 
					get a fan base for The Mutant Epoch prior to launching our 
					fantasy RPG, which uses the same Outland System TM gaming 
					mechanic so that characters can cross between worlds through 
					either mutations, spells, time machines, worm holes or other 
					doorways between settings. 
					
					For the meantime, we simply want to 
					make the best products possible and earn the support of a 
					loyal, well rewarded, fan base.  
					
					Best regards and 
					happy adventuring, 
					Will McAusland 
					Creative Director  | 
						
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