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The Mutant Epoch is our flagship product line and main focus. While the initial launch will be the tabletop role playing game, team members are also working on fiction, art prints and art books, full length fiction, a graphic novel and other merchandise based on the setting. Read on to learn more about this gritty, fast paced and highly immersive RPG, and the Outland System; the game mechanic used in this independent production. Production has taken a year or two longer than we had planned due to adding additional content for the release date ( for timed releases of core books, the PDF magazine,, web content and and full length adventures. We have also given ourselves more time to enjoy extended play testing, another round of copy editing and a ton more art. We now have three artists working with us, which is really important as this RPG is going to be lavishly illustrated, with much of the art available as prints through our cafe press and imagine kind stores. Projected Launch date summer 2008, although we will not release it until we are completely satisfied with the quality of each and every book, download and image.
The Outland Arts and The
Mutant Epoch mission Our mission, then, was to make this setting and rules system into a well edited, lavishly illustrated, extensively supported and heavily play tested role-playing game. Almost without fail, we are all fans of futuristic books and movies, such as The Terminator, Blade runner, Aliens, Predator, Star Wars, Battlestar Galactica, Babylon Five, or computer games such as Fall Out, Mech Warrior, Doom, Quake and others, as well as comics and graphic novels, especially as the illustrated adult graphic stories found in Heavy Metal Magazine. Many of us, such as myself, are equally keen on historic and fantasy material, specifically movies like The Lord of the Rings, Willow, Troy, Conan, King Arthur, and the Kingdom of Heaven to mention only a few, and have all been fans of the Conan comics, and been players and GMs for dozens of other role-playing game systems.
Why did
we decide to produce a post apocalyptic game instead of a
fantasy or science fiction game? Well, we do have a fantasy
setting and Hub Rules book on the backburner, of which our
core group played for many years but in our early meetings,
decided against trying to compete with the massively popular
Dungeons & Dragons™, nor did we feel comfortable with the
d20 rules and the licensing issues. I suppose one aspect of
our
For the meantime, we simply want to make the best products possible and with the support of a loyal, well rewarded, fan base, and someday manage to do this full time. Like many game designers and fantasy artists, we certainly plan to succeed, and should a time come when we can quit our day jobs, it will be a great day not only for ourselves, but for our players, since the publication frequency and 'idea to publication' time will be greatly accelerated. If you would like to be placed on a a notification email list, to be informed when the game hits the market, just send us an email at info@outlandarts.com with the words 'TME inform' or similar in the subject line. Enjoy the following art samples and happy adventuring, Sincerely, The Outland Arts Team
Art Samples Gallery
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