                |
|
|
 |
The
Mutant Epoch
Tabletop Adventure Role-Playing Game
Hub Rules book
Learn more

246 pages, black and white interior
Lavishly illustrated
see artwork here



|
|
|
"The Mutant Epoch is about humankind's attempt to reclaim
some semblance of civilization, calling upon its best and
boldest to uncover the lost knowledge and power of the old
ones."

The Mutant Epoch post-apocalyptic RPG challenges
your in-game persona to survive in an age of rediscovery, high
adventure, savage conflict, and freakish mutants and machines.
Characters work in small excavation teams making forays into
ruined cities, through junk strewn wastelands, twisted forests,
nightmarish swamps and across polluted seas. During their
expeditions they must contend with mutant beasts, the
environment, as well as raiders, cultists, and robotic forces,
only to stake their place in the newly emerging barter forts and
factional bastions of humanity.
Players can take on the roles of pure stocks, mutants, ghost
mutants, cyborgs, beastial humans and an assortment of synthetic
or engineered humans. All you need is the TME hub rules book,
dice, paper and pencils, a few friends and your imagination.
The
Mutant Epoch uses the Outland System game mechanic, which
employs the full set of polyhedron dice, is easy to learn,
logical, fast paced, and perfectly suited to the hard core
action of post apocalyptic game play.
Inside this
lavishly illustrated book you will find all the rules, art and
content to generate characters, challenge them with perils, and
then reward them with potent relics.
This core book includes: 8 character types
30 castes
36 skills over a 111 mutations
68 cybernetic
implants 104 creatures
9 robots and 10 androids
complete encounter tables hazards, traps and insanity
typical humans rules for called shots, parrying and
chases 9 relic vehicles, 44 weapon relics, 14 armor relics
and 70+ miscellaneous relics
common PA vehicles and 10 scrap
built Vehicles dozens of helpful tables
character
sheet GMs party record sheet
grid and hex paper, and much
more!
Plus, there are
numerous supplemental books, Excavator Monthly magazine issues,
fiction, art, and as an added bonus buying the TME Hub Rules
book automatically grants the owner exclusive membership in the
Society of Excavators.
|
|
 |
The Mall of Doom
The Mutant
Epoch Adventure TME-1
For 6 to 10 1st rank characters
136 pages
 

 |
In this adventure, the characters
are recruited to investigate the disappearance
and whereabouts of missing townsfolk beneath the
recently re-inhabited farm-fortress of Walsave.
Through a series of underground expeditions,
they soon discover that there is more to these
kidnappings than meets the eye, and that these
explorations under the Earth arent just a
ruin-crawl into the crumbling, artifact rich
confines of an ancient shopping complex. Besides
the pitfalls and nightmares of the subterranean
hell, they must contend with conflicting
interests among the villagers as well, including
raiders, a bizarre cult, and the ruling founders
of this fortified settlement.
Can your characters survive the
challenges that await them, or will they meet
their end someplace deep below the rubble and
junk of a besieged post-apocalyptic village?
The Mall of Doom uses the Outland
System game mechanic and requires only The
Mutant Epoch hub rules RPG game book to play.
Although set in the Crossroads Region over
former Los Angeles, and a half days ride from
the sprawling, poverty ridden city of Overpass,
the game master can easily drop this adventure
into his or her own campaign region. Designed
for 6 to 10 first rank characters, this
adventure could take surviving characters to the
third or fourth rank. Heres whats included in
this terrifying, fast paced adventure:
Multi-Path adventure design: never plays the
same twice. Designed for group gaming or you can
test your survival instincts, knowledge of The
Mutant Epoch, and wits by solo playing.
PG14 rating due to some of the suggestive
themes, horrific circumstances and descriptions;
this adventure is not for the squeamish.
60 Illustrations
5 Player Handouts
6 Maps 1 New
Creature
2 New Relics
136 Pages
Requires use of The Mutant
Epoch RPG Hub Rules Book
ISBN
978-0-9782585-3-5
$16.99
Print $7.99 PDF
|
|
|
|
|
|
|
|
|
 |
Excavator
Monthly Issue 1
ISBN
978-0-9782585-4-2


|
Welcome adventurer! This is the first issue
of Outland Arts entirely The Mutant Epoch focused
magazine, Excavator Monthly.
Included in this inaugural issue are articles on GM
rewarded Experience Factors, another on how to handle
multiple player characters, a character generation
technique: the Double Barrel System, a word on some
gaming blogs and podcasts, new relics: liquid flesh and
the net gun, 2 NPCs and 3 mutant creatures: the creeping
digester, jaw hog, and howling eviscerator. There is
also a short story entitled Demon in the Depths, a write
up on The Mutant Epoch website, preview of Pitford:
Gateway to the Ruins, and a treasure table. Finally, an
extensive article on Spiderborgs as NPCs, hostile foes,
or player characters.
Excavator Monthly is the official magazine for The
Mutant Epoch milieu, covering the TME RPG, fiction, art
and more. Not using the Outland System? No worries,
there is a ton here that any post apocalyptic GM can
utilize.
This issue includes:
2 NPCs
3 New Creatures
2 new relics
1 new NPC or PC race (Spiderborgs)
1 short story
1 Treasure Table
1 Character generation system (Double Barrel)
19 illustrations
40 pages
Requires use of The Mutant
Epoch RPG Hub Rules Book
$9.99
Print
$3.50 PDF |
|
|
|
|
|
|
|
How did things get this way? In this issue we
tackle Apocalypse Mythology for your character, along with
articles on solo-play gaming, stashing your loot, and much more.
Issue two of Excavator Monthly magazine is character focused,
yet still has plenty for the Mutant Epoch game master to
challenge the players with. Included in this release are more
nasty creatures: the Bloat Creeper, Pipe Worm and Mouther, along
with two new relics: the handy Remote Watcher and the
devastating Semi-Automatic Sniper Rifle. This issue also
includes another popular treasure table, as well as a new
character generation method called the Gambler System, a full
color character sheet to copy or download, plus two more NPCs,
Phaydrix the mind waster
and Sgt. Cole Dodgerre, a purist bounty hunter. Featured
articles this month are a discussion on solo play gaming, how
PCs can make a cache for stashing spare or empty relics securely
and finally, a huge selection of Apocalypse Myths for
characters, setting background and NPCs.
Even if you aren't using the Outland System game mechanic, there
is plenty here for any post apocalyptic gamer to bring to the
game table. 24 illustrations 40 pages
Excavator Monthly is the official magazine for The Mutant Epoch
milieu, covering the TME RPG, fiction, art and more.
Highlights of what this issue includes:
2 NPCs
3 New Creatures
2 new relics
Feature Articles: Regarding Solo-play /Apocalypse
Mythology/ Your Stash
Color Character Sheet
1 Treasure Table
1 Character generation system (Gambler System)
24 illustrations 40
pages
Requires use of The Mutant
Epoch RPG Hub Rules Book
$9.99
Print
$3.50 PDF
|
|
|
|


see artwork here

How do your post-apocalyptic heroes know each
other?
Issue 3 presents a robust article on dozens of possible
ways in which characters meet up prior to the beginning
of game play. We also present the Fixed Value Allotment
method of character generation, two wicked NPCs, two new
relics: Landmine Detection coil and Advanced Grenade
Launcher, along with three nasty creatures: The Devil
Spider, Mutant Perch and Jaw Crawler. Other articles
include Outfitting a Post Apocalyptic Army, Silver Coins
& Ancient Currency, Character Type Rotation and
Similarity, another great treasure table and much more.
Excavator Monthly is the official magazine for The
Mutant Epoch milieu, covering the TME RPG, fiction, art
and more. Not using the Outland System? No worries,
there is a ton here that any post apocalyptic GM can
utilize.
This issue includes:
2 NPCs
3 New Creatures
2 New relics
1 Treasure Table
1 Character generation system (Fixed Value Allotment)
24 illustrations & 1 Map
44 Pages
ISBN 978-0-9782585-6-6
|
|
|
|


see artwork here

What drives your character? Why risk
life and limb in the God forsaken ruins and wastelands of The
Mutant Epoch? In issue 4 we offer 50 goals and obsessions to
motivate your post apocalyptic character, and much more.
EM-4 includes articles on how many
adversaries a GM should throw at PCs, dice rolling methods to
speed up game pace, creating handouts along with links to a heap
of free sheets, the bonus offer method of character generation,
more NPCs, wicked relics: Grenade Mat and Laser tipped bullets,
plus three freaky creatures: the Waste Grazer, Pus Worm and
Hackoid. Articles on the causes of PA factional warfare, agreed
upon rendezvous, making coffee for Mel Gibson, and a new skill:
Acrobatics, round out this content rich publication. Get it in
PDF or print today
Excavator Monthly is the official magazine
for The Mutant Epoch milieu, covering the TME RPG, fiction, art
and more. Not using the Outland System? No worries, there is a
ton here that any post apocalyptic GM can utilize.
This issue includes:
Creating Intriguing Handouts with
17+ free to download player hand out sheets
50 PC Goals,
Drives and Obsessions
2 NPCs
3 New Creatures
2 New relics
1 Character
generation system (Bonus Offer System)
29
illustrations
44 Pages
|
|
|
|


see artwork here

Camping out in the ruins is insane! But sometimes
things go wrong and your dig team has no choice. If
youre gonna do it, then issue 5 explains how. While the
hapless PCs are having their sleep over in the rubble
heaps, why not terrorize them? For the GM, we have an
article on introducing horror into your post apocalyptic
campaign.
In this issue we also present more NPCs,
3 nasty new creatures: The Ponysapien, Botamorto and
Gaswing, along with potent relics: the Medusa Stun
Staff, Energy Shield, Tactical Knife and Recon Carbine.
A new character generation method is also included
bringing you the Generic Excavator, plus a new skill:
Archery, articles on ruin ecology, using name tags and
tent cards, another treasure table, and more!
Excavator Monthly is the official
magazine for The Mutant Epoch milieu, covering the TME
RPG, fiction, art and more. Not using the Outland
System? No worries, there is a ton here that any post
apocalyptic GM can utilize.
This issue includes:
Terrorize Them! Horror in a
PA setting
2 NPCs
3 New Creatures
4 New relics
Generic Excavator Character
type
Camping In The Ruins
Archery Skill
Ruin Ecology
25 illustration
40 pages |
|
|
|


see artwork here

ISBN 978-0-9879642-0-5
Ever want
to play a post-apocalyptic ninja, cowboy, marine, super
model or hulking mutant freak? Now you can! Issue 6
covers 20 stereotypes available as player characters.
Another
special feature in this issue is Tiny Terrors; 12 nasty
critters to keep your players on their toes including
mutant black widow spiders, jumping wood ticks, saw
jawed newts and grass leeches to name a few. We also
cover how to assign NPCs for your players to control
complete with a randomized selection, articles on the
difference between scavengers and excavators, outrunning
your comrades, two new NPCs: Graydon the Mad and Zako
the Dealer, along with the survival Pistol and
Over-Armor-Tac-Harness for new relics.
Excavator
Monthly is the official magazine for The Mutant Epoch
milieu, covering the TME RPG, fiction, art and more. Not
using the Outland System? No worries, there is a ton
here that any post apocalyptic GM can utilize
This issue includes:
Special Critter Issue: Tiny
Terrors:: 12 nasty little beasts
2 NPCs
2 New relics
20 Player Character Stereotypes
types
Player Controlled NPCs
Outrun Your Comrades
Scavengers and Excavators
32 illustration
44 pages
|
|
|
|
 |
|
|
|


Home
|
Products
|
Overview
|
Art Gallery |
About Outland Arts |
Site Map |
Links |
FAQ |
Contact |
SOE Membership kit
|
Members Login |
Blog
|Copyright ©
2012 Outlandarts.com
All
rights reserved. No part of this site may be reproduced or
transmitted in any form or by any means, electronic or
mechanical, or by any information storage or retrieval
system. |
|
|
                |