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Role Playing Games |

"The Mutant Epoch is about humankind's attempt to reclaim
some semblance of civilization, calling upon its best and
boldest to uncover the lost knowledge and power of the old
ones."

The Mutant Epoch Hub
Rules book
246 pages, black and white interior
Lavishly illustrated
see artwork here
 


The Mutant Epoch post-apocalyptic RPG challenges
your in-game persona to survive in an age of rediscovery, high
adventure, savage conflict, and freakish mutants and machines.
Characters work in small excavation teams making forays into
ruined cities, through junk strewn wastelands, twisted forests,
nightmarish swamps and across polluted seas. During their
expeditions they must contend with mutant beasts, the
environment, as well as raiders, cultists, and robotic forces,
only to stake their place in the newly emerging barter forts and
factional bastions of humanity.
Players can take on the roles of pure stocks, mutants, ghost
mutants, cyborgs, beastial humans and an assortment of synthetic
or engineered humans. All you need is the TME hub rules book,
dice, paper and pencils, a few friends and your imagination.
The
Mutant Epoch uses the Outland System game mechanic, which
employs the full set of polyhedron dice, is easy to learn,
logical, fast paced, and perfectly suited to the hard core
action of post apocalyptic game play.
Inside this
lavishly illustrated book you will find all the rules, art and
content to generate characters, challenge them with perils, and
then reward them with potent relics.
This core book includes: 8 character types 30 castes
36 skills over a 111 mutations 68 cybernetic
implants 104 creatures 9 robots and 10 androids
complete encounter tables hazards, traps and insanity
typical humans rules for called shots, parrying and
chases 9 relic vehicles, 44 weapon relics, 14 armor relics
and 70+ miscellaneous relics common PA vehicles and 10 scrap
built Vehicles dozens of helpful tables character
sheet GMs party record sheet grid and hex paper, and much
more!
Plus, there are
numerous supplemental books, Excavator Monthly magazine issues,
fiction, art, and as an added bonus buying the TME Hub Rules
book automatically grants the owner exclusive membership in the
Society of Excavators.
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see artwork here

Camping out in the ruins is insane! But sometimes things
go wrong and your dig team has no choice. If youre gonna do it,
then issue 5 explains how. While the hapless PCs are having
their sleep over in the rubble heaps, why not terrorize them?
For the GM, we have an article on introducing horror into your
post apocalyptic campaign.
In this issue we also present more NPCs, 3 nasty
new creatures: The Ponysapien, Botamorto and Gaswing, along with
potent relics: the Medusa Stun Staff, Energy Shield, Tactical
Knife and Recon Carbine. A new character generation method is
also included bringing you the Generic Excavator, plus a new
skill: Archery, articles on ruin ecology, using name tags and
tent cards, another treasure table, and more!
Excavator Monthly is the official magazine for
The Mutant Epoch milieu, covering the TME RPG, fiction, art and
more. Not using the Outland System? No worries, there is a ton
here that any post apocalyptic GM can utilize.
This issue includes:
Terrorize Them! Horror in a
PA setting
2 NPCs
3 New Creatures
4 New relics
Generic Excavator Character
type
Treasure Table EM4
Camping In The Ruins
Archery Skill
Ruin Ecology
25 illustration
40 pages
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see artwork here

What drives your character? Why risk
life and limb in the God forsaken ruins and wastelands of The
Mutant Epoch? In issue 4 we offer 50 goals and obsessions to
motivate your post apocalyptic character, and much more.
EM-4 includes articles on how many
adversaries a GM should throw at PCs, dice rolling methods to
speed up game pace, creating handouts along with links to a heap
of free sheets, the bonus offer method of character generation,
more NPCs, wicked relics: Grenade Mat and Laser tipped bullets,
plus three freaky creatures: the Waste Grazer, Pus Worm and
Hackoid. Articles on the causes of PA factional warfare, agreed
upon rendezvous, making coffee for Mel Gibson, and a new skill:
Acrobatics, round out this content rich publication. Get it in
PDF or print today
Excavator Monthly is the official magazine
for The Mutant Epoch milieu, covering the TME RPG, fiction, art
and more. Not using the Outland System? No worries, there is a
ton here that any post apocalyptic GM can utilize.
This issue includes:
Creating Intriguing Handouts with
17+ free to download player hand out sheets
50 PC Goals,
Drives and Obsessions
2 NPCs
3 New Creatures
2 New relics
1 Character
generation system (Bonus Offer System)
29
illustrations
44 Pages
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