Putting you in the game!

 

                                                                                                  


Outland Arts is a publisher of tabletop role playing game products, art, speculative fiction, art books, and stock imagery. The creators, freelancers and support staff form a collective of individuals from around the world who work together on a project by project basis to produce unique, lavishly illustrated, accessible and affordable merchandise.
 
Learn more about what we do.


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Publisher? Indie Author? GM?
Need Fantasy Stock art?

 On a Budget?

 Check out our Fantasy Clip Inks line....

Magic Items  Set 2
illustrated by
William McAusland

product number:
OLAMI-2
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Magic Items  Set 1
illustrated by
William McAusland

product number:
OLAMI-1
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Spot Art Set 3
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Spot Art Set 2
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Spot Art Set 1
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Ornaments Set 1
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Dungeon Portals Set 2
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News
    
 

December 16th 2011

 Another set of Fantasy Clip Inks is now available!

Magic Items set 2 contains a collection of 33, 300 dpi tiffs for indie authors, gamers and publishers to make their books and web sites look great. In this zipped folder are images for use as spot art or magic items for fiction, web graphics or games. Set two contains more enchanted weapons, a magic cloak, boots, bracers, several jewels and medallions, plus more potion bottles, staffs, rods, wands, rings, enchanted armor items and another spell book and two scrolls, plus much more. These spot images can be modified to suit the publisher’s needs. Whether for personal use or publication, using these FCI images will Add a classical and creative look to your next novel, game or web page.

 

$12.00


December 13th 2011

Magic Items set 1 contains a collection of 32, 300 dpi tiffs for indie authors, gamers and publishers to make their books and web sites look great. In this zipped folder are images for use as spot art or magic items for fiction, web graphics or games. Included in this collection are potion bottles, staffs rods, wands, rings, scrolls, enchanted weapons and armor items, plus a spell books and assorted charms. These spot images can be modified to suit the publisher’s needs. Whether for personal use or publication, using these FCI images will Add a classical and creative look to your next novel, game or web page.

 

 

$12.00


November 30th 2011


see artwork here

          


November 8th 2011

Spot Art set 3 contains a collection of 30, 300 dpi tiffs for indie authors, gamers and publishers to make their books and web sites look great. In this zipped folder are images of skulls, humanoids, characters, weapons, a wolf, bat, torch, distant town, ornate box, dragon’s head, and much more. See the demo PDF to view everything included. These spot images can be modified to suit the publisher’s needs. Some suggested uses are player handouts, ornaments for maps, chapter ending icons, magic items, new monsters, treasure items, NPCs and filler art to add a classical and creative look to any novel, game or web page.

 

See the whole line of FCI stock packs, including Spot Art sets 1 and 2, Ornaments set 1, Warriors sets 1 and 2, Spell Casters set 1, Dungeon Portals sets 1 & 2, and many more here.

 

 

$12.00

 

November 7th 2011

We finally we have a dedicated The Mutant Epoch Facebook page! Why not join us at   http://www.facebook.com/TheMutantEpoch and get in on the discussions, meet other TME gamers, see art previews, read news and much more.

 

November 3rd 2011

We're on a roll! We've just released another set of Fantasy Clip Inks, Spot Art set two which contains a collection of 33, 300 dpi tiffs for indie authors, gamers and publishers to make their books and web sites look great. In this zipped folder are images of scrolls, humanoids, skulls, weapons, a 20 sided dice, imp, classic D&D troll, army, treasure map and candle, 2 outdoor scenes, dark lord on a winged mount, crown, cat, ring, and plenty more. See the demo PDF to view everything included. These spot images can be modified to suit the publisher’s needs. Some suggested uses are player handouts, ornaments for maps, chapter ending icons, magic items, new monsters, treasure items, NPCs and filler art to add a classical and creative look to any novel, game or web page.

$12.00

 

November 1st 2011

Another set of Fantasy Clip Inks hits the market! Yes, this one does follow only days after the ornaments set. We have two more spot art sets and a set of magic items also ready to go over the next few days.

$12.00

 

Oct 29th 2011

We've just released another Fantasy Clip Inks set: Ornaments. A collection of more than 60, 300 dpi tiffs for publishers
and Gamers to make their books and web sites look great.
Get a full pdf demo of it, and the end user license, right here. Available from Drivethrusrpg and rpgnow.com now for $12.99 us

$12.00

 

Oct 20th 2011

Excavator Monthly Issue 3 hits the market! We are a few days late on this one, but as they say, 'no wine before it's time'.


 


see artwork here

          

How do your post-apocalyptic heroes know each other?

Issue 3 presents a robust article on dozens of possible ways in which characters meet up prior to the beginning of game play. We also present the Fixed Value Allotment method of character generation, two wicked NPCs, two new relics: Landmine Detection coil and Advanced Grenade Launcher, along with three nasty creatures: The Devil Spider, Mutant Perch and Jaw Crawler. Other articles include Outfitting a Post Apocalyptic Army, Silver Coins & Ancient Currency, Character Type Rotation and Similarity, another great treasure table and much more.

Excavator Monthly is the official magazine for The Mutant Epoch milieu, covering the TME RPG, fiction, art and more. Not using the Outland System? No worries, there is a ton here that any post apocalyptic GM can utilize.

This issue includes:

2 NPCs
3 New Creatures
2 New relics
1 Treasure Table
1 Character generation system (Fixed Value Allotment)
24 illustrations & 1 Map
44 Pages

ISBN 978-0-9782585-6-6

 September 15th 2011

Excavator Monthly Issue 2 is now available! We also released issue 1 on August 15th, and plan to publish each of the 12 issues on the 15th of each month


 


see artwork here

          

s

          

July 14 2011

We've released our second book for The Mutant Epoch Tabletop role-playing game....


April 13th 2011
"The Mutant Epoch is about humankinds attempt to reclaim some semblance of civilization, calling upon its best and boldest to uncover the lost knowledge and power of the old ones."

Learn more

246 pages, black and white interior
Lavishly illustrated see artwork here

   
  

 

 

 

Stay informed on upcoming The Mutant Epoch releases, post apocalyptic media,  news and new content at the Society of Excavators area of the website by joining our newsletter mailing list.

For those of you who don't get over to the Mutant Epoch  blog,  here is a copy of the latest post. The release date has been bumped forward to sometime in December...

Click here to visit The Mutant Epoch blog

FRIDAY, FEBRUARY 25, 2011

The Mutant Epoch available in March!

The third round of proofs are on their way to the Studio, the content rich official web site all but done, the free content PDFs loaded and the forum's being tweaked. This is it. The TME Hub rules book will be available at Createspace, Amazon.com, Drive Thru RPG, RPGnow as print books, as well as PDF versions through your games now, and the previously mentioned outlets. We will also order a limited quantity for the two game stores here in Kamloops, as well as several to be mailed to reviewers and several international customers who want signed copies direct from us. We will be posting much more frequently once the launch has happened.

THURSDAY, JANUARY 13, 2011

The Mutant Epoch Hub Rules book is done.

 

We are edging very close to a firm, fixed release date, and are just finishing off the last of the free online content, dealing with our web design guys, setting up the password protected Society of Excavators members area and forum... and getting together some art for the many PDFs that users can download for free.

Excited is no word for it.

A final proof copy was sent from Lulu.com last week. Just need to give it a quick look through and assure ourselves that he quality is good ad then as soon as the new site is up and working, we will releases within days. It is looking like the last week of January 2011 is the releases date.

The above image shows a mock up of the free adventure called The Crevice, or at least the earliest online version of it as we plan to update it with more art once we have a free week.

We have been working so hard that we haven't devoted much time to advertising, twitter, blogs, art previews and such. while all these pre-launch promotions are great and highly recommended by marketing people, I'd rather be promoting once I have a product to offer. There will be enough chance to arrange pre-launch hype for other books, as we have several well along in the works including The Mall of Horrors and Pitford: Gateway to the Ruins.

Of course, there is the monthly magazine. We don't have a set date for when the first of those come out, and would like to get the first three issues loaded and ready for the market before we release the first issue of Excavator Monthly. The covers, articles and much of the art is done for the magazine already, we just need to assemble them and give them each a final edit.

Thanks to all of you who have been so patient,
Happy New Years!
Will
Creative Director
Outland Arts

SUNDAY, DECEMBER 19, 2010

Last Edits being inserted and TME website near completion

Hi Anonymous, and you others who are waiting so patiently!

The final edits got turned in and we have about 60 more pages to go through and then it is good to go. I'll order a test print copy via lulu.com to make sure the conversion looks fine, and then make it available as both print on demand and PDF versions at once. We'll get a shipment of hard copies sent to the office and deliver these to the local game shops and book stores, and commence the mail order for those in Europe and elsewhere who have been waiting for their copy.

The only issue now, besides inserting the final edits is working with our server host to get the Society of Excavators password protected area of web site up, and the phpBB forum inside the members area fully operational. All is going according to plan but not to schedule. Getting the game on the market before Christmas seems to be a objective that is slipping away by the hour, and the Christmas party lat night and my subsequent hang over today didn't accelerate my productivity. Still, every hour I work, and press my hirelings and talented henchmen to work, brings the release an hour closer.

Speaking of henchmen, I have a lot of talented people helping me with this project, and The Mutant Epoch could not have gotten to this stage without tons of feedback, play tester advice, family support and sacrifice. There have also been a lot of people online, including some of my illustration client-rpg publishers, who have been very gracious with advice, resource sharing and camaraderie. I'll be thanking them properly in the book credits and on the website.

To close off before I settle down to several hours of edit insertions, thanks to all of you who have signed up to the Outland Arts Insider newsletter and TME inform mailing list, this blog and wrote me email asking about the game. Although Outland Arts hasn't started marketing this Post Apocalyptic game, other than a few cryptic tweets, some banners here and there and a teaser ad on roleplayingtips.com, we are still getting a lot of attention and it is a huge motivator toward getting this done as soon as possible, without sacrificing artwork, rules clarity, game balance, grammar, spelling or other RPG book publishing challenges.

Thanks and Merry Christmas,
William McAusland
Creative Director,
Outland Arts.com

 

November 22 2010

Sheer force of Will:: New release date for The Mutant Epoch RPG

Sheer force of will can fuel a person to work insane hours, draw upon reserves of enthusiasm, optimism and creativity, summon self discipline beyond anything he or she has known before, and get one very, very close to realizing goals which fall short by only a matter of weeks or months. I’m talking about getting The Mutant Epoch released, of course. It has been a challenge like no other in my creative life, and has been one of those things that sheer force of will has propelled along for over seven years now.

The last edits are being interwoven into the Hub Rules book day and night. The coffee flows and I sit alone here night after night getting ever closer to a final, polished, game of extreme post-apocalyptic mayhem and adventure. In fact, I am taking a break from the last edits to update some of the Outland Arts social media venues ahead of next week’s advertising campaign. We have an ad going out in the upcoming issue of roleplayingtips.com so anticipate some traffic from that.

 

The anticipated release date back in late September 2010 was to have the game out late October, and as that month came and went in a blur of activity, art, gaming, and writing of the free material for the web site, we now find ourselves in mid November. We’ve decided to provide news on the impending release and showcase artwork here on The Mutant Epoch blog to show a little more of what you can expect in the book right up to the release date.

Currently, we are being more conservative in our launch date, taking into account the few challenges still ahead and feeling lousy about failing to have it on the market already. We are now confident that the book will be available sometime in December and before Christmas and available in PDF and print on demand through lulu.com, RPGnow.com, yourgamesnow.com and onebookshelf.com, to name just a few sales venues

 

Thanks to all of you for the help with getting the word out and the encouragement. Knowing people are out there eagerly anticipating The Mutant Epoch’s release, not to mention the pre-sales I’ve heard about from the local game stores and individuals, has been extra fuel and motivation to see this game done, and done right.

 

In the meantime, here is the new release notification ad. Look for artwork here on the blog over the next weeks as we head down the home stretch.

Best regards,
Will McAusland
Creative Director
Outland arts.com


Sept 28 2010

BigCon was a huge success, even though we only had demo copies of The Mutant Epoch tabletop RPG. We've posted to the TME blog with more news and images on the Kamloops based game convention.

 we had a lot of people wanting to buy copies of the book and told them that mid to late October, this year, next month, we would have copies available for purchase in the local game shops , online and mail order direct from our headquarters.

The Mutant Epoch hub rules book will come in at 248 pages, and at a retail price point of about $30.00 us and cdn. Editing, completion of the full page digital grayscale paintings inside , a few art changes and the index still need to be done, after which we will order a decent sized box fro local distribution and mail order, and load the POD And PDF versions to our online retailers.

If you want to keep up with the latest news on this project, sign up on our mailing list.

Cheers,
Will
Creative Director Outland Arts


 

 

 

June 21 2010

Most of the activity for the online Outland Arts presence has been happening on our twitter feed and blog. We have been extra busy these past few months getting ready for the impending release of The Mutant Epoch tabletop RPG. Everything else we have put on hold as we are desperately trying to get the Hub Rules book to BigCon 2010 in Kamloops, British Colombia September 25th and 26th at the Kamloops Convention Centre. Here is the banner for BigCon which you can feel free to copy paste and link to the convention website at http://bigcon.shawwebspace.ca/

 

 

            We have been adding a whole new character race to the Mutant Epoch hub rules, on recommendations from a fellow called Brutorz Bill. Mutant Animals, called Bestial Humans in TME, were slated for the expansion book along with a heap of other new character types, but after much consideration decided to add them to the Hub Rules book.

As explained in our blog, this additional race, along with six new skills, has delayed the release by two months at least but should be worthwhile and I am very excited to see some of these half-animal characters in test play.

            In other news, the cover for the Mutant Epoch is all but done, as is the cover for our first multi-path adventure called ‘Mall of Doom’ (formerly the Village of Walsave or Mall of Horrors). We will be posting all TME news and updates on The Mutant Epoch main page as well as the blog and our twitter feed.

 If you are interested in keeping tabs on the game’s progress, why not click on the sign up for the mailing list graphic above, following us on twitter, or following the blog? Also, feel free to write us with any questions at info@outlandarts.com

Sincerely,
Will McAusland
Creative Director


June 28 2009

Production continues on The Mutant Epoch table top RPG, as does the inking for another batch of fantasy Clip Inks stock art packages we’ve also created the following skullborg mailing list link graphic which will be spread liberally through our site and be used in upcoming email bombardments.

            While news on this page covers all the Outland Arts developments, we have a much more in depth and frequently updated news source at the mutant epoch blog at http://themutantepoch.blogspot.com/ . Check out the blog for the very latest on the release date for the game, recently added artwork, announcements on production progress new adventures, new freelancers participants, supplements and much more.

Sincerely,
Will McAusland
Creative Director


March 31 2009

The Mutant Epoch RPG has it's Own Blog and preview web site! We've been putting in some long hours on the game this winter, completing stacks of art, getting our web graphics designed, discussing pre-launch promotions with several gaming news blogs and advertising venues, comprehensive play testing, working with editors and proofreaders, getting print quotes from various countries, and still deep in the edits and final writing on some of the initial products.

        We had been aiming for a Fall 2009 release, but felt it was an impossible objective given that the edits and final art might have had to be either limited in scope or rushed. We will only release a product when we feel it is as perfect as we can make it and well play tested.

The coming weeks will involve the final writing to three of the 1st rank adventures, The Village of Walsave, The Flesh Weavers, and Dog Daze. Each of these smaller adventures are between 36 and 56 pages long, designed for PDF download or print on demand as saddle stitched books, and should take two or three sessions to run and take PCs from 1st to about 2nd or 3rd rank, ready to tackle the much more complex adventures such as Blood Road or the upcoming Nuke Tower. The artists and our outside editor will also be kept as busy as always.

To keep updated on the projects progress, either check out our blog at http://themutantepoch.blogspot.com/, or checking out our preview site at http://www.outlandarts.com/mutantepoch.htm, which once the game is available will convert to our full site with the same URL. Finally, you can sign up to be on our mailing list to receive emails on progress and news, as well as the big announcement of the official launch date.

Best regards,

Will McAusland  and the Outland Arts team


December 26th 2008

We’ve had a tremendously productive summer and fall here at Outland arts. The writing is done and the first few books are at the editors! Half the artwork for the Hub Rules book is completed and already inserted in the layout, with the remainder being created over the next six months. Writing for the first magazine issue is also completed along with most of the interior art and covers, the first regional gazetteer book and several other large books and adventures are also completed and getting their first edits, maps and interior art rendered and covers designed.

            The skeleton to the TME web site is now designed and the navigation buttons created and coded. We will be launching a preview site shortly along with the official TME blog.

             We’ve also taken on another artist, Pat Badminton who will be helping us with ink and graphite illustrations for the monthly magazine Excavator Monthly as well as some of the adventures we have in play test phase. Once he has his web site loaded we’ll add that to the news here as well.

            In short, after years of work we have been making exceptional progress on the RPG portion of the project. The comic or graphic novel –not sure which direction to go there just yet- is something I am personally very eager to get to, as well as the edits for the novel trilogy.

            Pending any unforeseen disasters, we are now ready to announce a release date for The Mutant Epoch tabletop RPG. While not attending Gen Con 2009, we are aiming to releases the first wave of books and supplements late in 2009 or early 2010. We will be releasing titles in the following order:

       The Mutant Epoch hub rules book: Estimated at between 180 and 200 pages/ three versions to start:

            PDF version for RPGnow/ Drive Thru/ and Your Games Now

            POD book (print on demand) version at Lulu.com

            Printed book for mail order, distribution and direct to retailer sales.

         Adventure TME-1: The Village of Walsave for 1st rank characters: between 48 and 56 pages multi-path style/ released initially in POD and PDF versions

        Adventure TME-2: Blood Road for characters of ranks 2-4: About 130 pages multi-path style/ released initially in POD and PDF versions

        Adventure TME-3: The Flesh Weavers for 1st and 2nd rank characters: About 130 pages multi-path style/ released initially in POD and PDF versions

         Excavator Monthly Magazine issue 1: Estimated at 25-40 pages per issue and available as either a PDF for download or print on demand at Lulu.com

          In other news, we are working on two more sets of fantasy clip inks, Publisher’s Fantasy Page Ornaments and Fantasy Filler Art, although the clip inks line are somewhat on the back burner these days due to the focus on TME.

             We have our work cut out for us in the next few weeks and will try and post here more often. If you’d like to be notified of the progress of The Mutant Epoch, please email us with the word TME inform or something similar in the subject field of your email.

          Seasons Greetings from all of us at Outland Arts,

Sincerely,
Will McAusland
Creative Director


September 3rdth 2008

The Geek Gazette has produced an excellent preview write up on The Mutant Epoch RPG: check it out here:

http://thegeekgazette.blogspot.com/2008/09/mutant-epoch.html
 


June18 2008: It' s been a busy spring! We've recently released Fantasy Clip Inks, Dungeon Portals set 2 and have been working long hours on both the final writing and interior art for the The Mutant Epoch RPG. With three core books, a detailed town setting, three adventures and the first six issues of Excavator Monthly Magazine written, our freelance editors and illustrators are going to be very busy for the summer and well into the fall.

 
   The Mutant Epoch game, especially the Hub Rules, will most certainly be the most heavily illustrated role playing game ever, with 580  ink, digital and graphite illustrations. Of course, 90% of these drawings are quarter page or less, some no more than a half inch square. Nevertheless, there is still a lot of work to do, but we are all having a great time, especially play testing.  We have recruited another artist, Fraser Hallett and are about to take on a third in the next couple of weeks.

    In other news, we've also begun to get people signing up for our release info list, a way of us being able to notify everybody when the game is going to be released, however we are thinking of sending out occasional updates to the list as well. If your interested in keeping informed of The Mutant Epoch, let us know by clicking here: info@outlandarts.com

Here are a few samples of some of the artwork for the Mutant Epoch, but go to the TME product page to see more updates and previous uploads.

Also, if you have any questions about the game, please email us and I'll be happy to answer any questions.

Best regards,

Will McAusland
Creative Director

 


 

March 29 2008: We've been busy! While we are heavily involved in ongoing play testing and editorial work on The Mutant Epoch RPG, as well as receiving stacks of finished TME art from our freelancers, we've also been able to release our latest Fantasy Clip Inks: Dungeon Portals set 1. 12  300 dpi images for adventure publishes and home brew creators,  perfect for player handouts or just to hang on your wall! We've actually completed Dungeon Portals set 2, as well, and will release that set next week.

Also in the works are a miniatures rules system for any line of 35mm fantasy figures, as well as initial drafts of our Outland System Fantasy RPG system, which will be fully compatible with the post apocalyptic setting of The Mutant Epoch.


October 30th 2007: Fantasy Clip Inks: The art is in and we are assembling the PDFs and files for Dungeon Portals Sets 1 and 2, each will have 12, 300 dpi tiff files and also sell for $12.00. We are now selling out FCI stock art series at Lulu.com ,  and in a few days will also make them available at www.yourgamesnow.com .

The Mutant Epoch: Production has taken a year or two longer than we had planned due to adding additional content for the release date ( for timed releases of core books, the PDF magazine, web content and and two full length adventures :Nuke Tower and Blood Road.
      We have also given ourselves more time to enjoy extended play testing, another round of copy editing and a ton more art. We now have three artists working with us, which is really important as this RPG is going to be lavishly illustrated, with much of the art available as prints through our cafe press and imagine kind stores.
      Projected Launch date summer 2008, although we will not release it until we are completely satisfied with the quality of each and every book, download and image.


April 19 2007 :: Last night we loaded two more sets of Fantasy Clip Inks stock art to RPGnow: Spell casters set 1 and Warriors set 2. Warriors set 2 has an extra 13th bonus image, while Spell Casters set one has a whopping 16 images! We decided that since it may be a while before we get to future warrior or spell caster sets again, we might as well give our customers access to these images now, as an extra incentive to purchase them.
     Our next product in the Fantasy Clip Inks line is the Dungeon Portals set 1, which are now completely penciled in by Will and ready to ink. As far as work goes on the Mutant Epoch RPG, we have completed the second adventure and have had a blast play testing the brutal quest. We rolled dice for three consecutive nights, played 16 and a half hours, doing plenty of edits, addressing a few rules questions and added some more options. This specific, brutal test play session left me with an new impression of the adventure,  the TME setting and rules which I have never experienced or quite appreciated before; just how intense, quick, deadly and unnerving the fights are. You must make damn sure your character uses cover and the bulk of the team has ranged weapons with a fair amount of ammo to ensure acceptable o
dds of survival. Of course, having some decent armor sure helps, but so too, having the speed to get the hell outa' a narrow passage or cross fire situation when needed is also important. Finally, the nature of the multi-path adventure, which could allow you to play the game solo if you wanted, was tremendously exciting because depending on the way the dice fell, your team of heroes could either meet up with some helpful scavenger, or a mutated grizzly bear... or worse. You never know what's around the corner, or crashing through the sage brush your way. It was stressful, in a good way, sort of cinematic and it gave me sweaty palms.
     We had one character death after numerous close calls and serious injuries... a mutated bull mastiff caught a guy in a narrow passage and tore him to shreds. The poor fellow had a pump shotgun but ran out of shells just as the thing leapt for his throat. The other characters fled back to a wide area in the place and were able to form a line when the dog finally came for them,  the front rank piercing the beast with crossbow bolts, arrows, musket balls a few relic bullets from a pair of survival rifles, oh yeah, and a volley of spines from an ugly mutant woman.
   We are only half way through the 100 page adventure, and I for one am eager to get back there and achieve our team's objectives. Until next time,

Best regards,

Will McAusland
Creative Director

 

October 30 2006  :: We launch the first of our role-playing game accessories, a collection of stock images under the Fantasy Clip Inks series titled Warriors 1. We also launch this new updated website. This new improved site does everything we required of a hub web site; is easy to navigate and expand upon, all with a light, highly readable and printer friendly theme.
   The gift shop is now the main gateway to our extensive cafe press store, plus, we have an expanded preview of our up coming Roleplaying game, The Mutant Epoch. The Outland System logo has been finalized, and progress has been excellent on the editing, art, web development and advanced play testing. we have the cover art for our monthly magazine, Excavator Monthly, as well as a great many of the article written for the firs six issues. The core books for the game are also written and in the layout and editing process, while we have two major adventures and several smaller products and supplements in the advanced stages as well.
    Anyhow, thanks for stopping by and checking out our new site. If you would like to be notified or updated on the progress of The Mutant Epoch, simply write us a quick note with the words 'TME progress' in the subject line and we will keep you in the loop.

Best Regards,

Will McAusland
Creative Director



Excavator Monthly Covers 1-3. These PDF magazines will be available for sale as both downloadable and POD ( Print on Demand) publications, contain a mix of NPCs, Critters, relics, mini-adventures, fiction, artwork, articles, reviews of relevant films, books, and other games, as well as a heap of advice for both game masters and players, for any RPG system. The projected cost per issue is $1.75 for the online version, while the POD version's pricing is yet to be determined.
 

                                                                                                  

   

 

 

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